Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[3.0.1] - 2025-06-27
-
Added
- Links to new online documentation.
- New sample scene showcasing how to combine both skybox effects.
-
Changed
- Disabled depth write on both procedural skybox shaders, to prevent depth conflicts with the VFX Graph skybox effect.
-
Fixed
- Reconnected disconnected nodes in the VFX Graph skybox effect for nebula rendering.
- The Procedural Sun module in Procedural Space Skybox and Cubemap Skybox with Procedural Sun would get misaligned when moving the camera.
- Sun Distance (internal property) value was set too low, causing the shimmer effect to become misaligned with the sun core in the skybox when moving the camera. A larger default value has been set to prevent this issue.
[3.0.0] - 2025-06-23
-
Added
- New, more performant procedural skybox technique using VFX Graph.
- Editor tools for creating star and nebula textures, and baking them into texture arrays.
- New welcome window with links to sample scenes and documentation.
-
Changed
- Asset format reverted to Assets folder package. This will require uninstalling any previous versions of the package.
[2.0.0] - 2024-10-21
-
Changed
- Updated to work with Unity 6000.0
- Asset format updated to Unity Package Manager (UPM) format. This will require uninstalling any previous versions of the package.
- Inspector shader group name changed from "Shader Graphs/" to "Parallel Cascades/"
- Cubemap Rendering automatically applies import settings to generated cubemap assets.
-
Removed
- Legacy cubemap rendering - individual textures for 6-sided cubemap shader and legacy cubemap asset.
[1.1.0] - 2024-10-12
-
Added
- Added Procedural Sun effect to Procedural Space Skybox shader.
- Added Cubemap Skybox with Procedural Sun shader.
- Added boolean keywords for each effect - nebula, sun, stars, galaxy.
- Added dropdown to select whether to save skybox as a cubemap asset or as a 6 individual textures.
- Assembly definitions for common runtime and editor code.
-
Changed
- Updated documentation to include new features.
- 'Render Cubemap to Skybox' menu has been moved from 'Component/' to 'Tools/' toolbar menu.
- Cleaned up some code comments.
- Editor focuses on saved asset after rendering skybox.
-
Removed
- Removed 'package.json' file from asset root.
[1.0.0] - 2024-09-09
- Initial release