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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[3.0.1] - 2025-06-27

  • Added

    • Links to new online documentation.
    • New sample scene showcasing how to combine both skybox effects.
  • Changed

    • Disabled depth write on both procedural skybox shaders, to prevent depth conflicts with the VFX Graph skybox effect.
  • Fixed

    • Reconnected disconnected nodes in the VFX Graph skybox effect for nebula rendering.
    • The Procedural Sun module in Procedural Space Skybox and Cubemap Skybox with Procedural Sun would get misaligned when moving the camera.
    • Sun Distance (internal property) value was set too low, causing the shimmer effect to become misaligned with the sun core in the skybox when moving the camera. A larger default value has been set to prevent this issue.

[3.0.0] - 2025-06-23

  • Added

    • New, more performant procedural skybox technique using VFX Graph.
    • Editor tools for creating star and nebula textures, and baking them into texture arrays.
    • New welcome window with links to sample scenes and documentation.
  • Changed

    • Asset format reverted to Assets folder package. This will require uninstalling any previous versions of the package.

[2.0.0] - 2024-10-21

  • Changed

    • Updated to work with Unity 6000.0
    • Asset format updated to Unity Package Manager (UPM) format. This will require uninstalling any previous versions of the package.
    • Inspector shader group name changed from "Shader Graphs/" to "Parallel Cascades/"
    • Cubemap Rendering automatically applies import settings to generated cubemap assets.
  • Removed

    • Legacy cubemap rendering - individual textures for 6-sided cubemap shader and legacy cubemap asset.

[1.1.0] - 2024-10-12

  • Added

    • Added Procedural Sun effect to Procedural Space Skybox shader.
    • Added Cubemap Skybox with Procedural Sun shader.
    • Added boolean keywords for each effect - nebula, sun, stars, galaxy.
    • Added dropdown to select whether to save skybox as a cubemap asset or as a 6 individual textures.
    • Assembly definitions for common runtime and editor code.
  • Changed

    • Updated documentation to include new features.
    • 'Render Cubemap to Skybox' menu has been moved from 'Component/' to 'Tools/' toolbar menu.
    • Cleaned up some code comments.
    • Editor focuses on saved asset after rendering skybox.
  • Removed

    • Removed 'package.json' file from asset root.

[1.0.0] - 2024-09-09

  • Initial release